Sony "PS4 Wallpaper"

In our early years, Swordfish embedded with Sony’s Creative Centers in San Francisco, Tokyo, and Lund to help shape a range of UX initiatives for the PlayStation 4. One of the standout moments was designing the console’s parametric animated wallpaper, a living, breathing backdrop that set the tone the second players powered on. We first crafted a pre-rendered version, then dove into OpenGL to bring it to life in real time on PlayStation hardware. As performance and elegance were dialed in, the geometry evolved into the sleek, iconic PS4 ribbon that still flows behind countless gaming sessions worldwide.

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Bosch "Driverless Car"

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Corning "One"